This year, there were 3 Star Trek Phase II panels at FedCon with Tobias Richter and Peter Walker (Phase II, Germany). We had permission to video these panels and we are pleased to release the first video in German with English (and Spanish) subtitles
Our first panel was in German and held by Tobias Richter.
The Visual Effects of Star Trek Phase II
Tobias Richter is a visual effects artists and in charge of the Cologne-based studio "The Light Works". He is a long-time Trek fan and known for his years of support for FedCon and his work for the "Ships of the Line" calendar and other Star Trek publications ("Star Trek - TNG - 365", "On board the Enterprise") as well as his contributions on the TNG BluRay release.
"Star Trek - Phase II" (formerly "New Voyages") is the most successful and well known fan-series on the internet. James Cawley's team has released 8 full episodes and several vignettes with 3 further episodes currently in post-production. Tobias Richter joined them in 2009 and his effects first appeared in "Enemy: Starfleet". As of "The child", Tobias Richter and Pony Horton are now solely responsible for the visual effects in the series where Tobias is completely responsible for the CG space effects, as well as matte paintings, set extensions, virtual characters and all the other things that are never noticed as visual effects.
For the latest release, the "Boldly Going" vignette - featuring actor Brian Gross as Captain Kirk - he created an all-new Enterprise, based on the original designs for the planned Phase II Paramount series. We also see the debut of a virtual "Lt. Arex" who is well known for his appearance in the animated series, but has never been seen before as a live-action charachter.
What may seem easy in a script, can be quite complicated to achieve in bringing it to the screen. Models have to be built, animatics done for the right timing and movement, then every element has to be rendered and composed to result in a hopefully realistic appearing sequence. For each episode that work can take weeks or even months - depending on the amount of visual effects required. The task is very similar to what is done in real productions, only in a fan production there is more time and freedom to do the things they want.
The lecture shows several examples of visual effects, including various intermediate steps, such as models, animatics, compositings and of course how they all come together to make the final shot.www.thelightworks.comwww.startrekphase2.de
The video of his fascinating talk (German with English subtitles) can be seen here:http://www.startrekphase2.de/extras-tobias-richter.html http://www.youtube.com/watch?v=jhG85PBQ5I0https://vimeo.com/68158022